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Shmup v0.5

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Devlog

  • lots of updates
    November 09, 2024 by air
    I would call this a playable game at this point! All the major pieces are in place. What remains is lots of polish - there are still barely any particle effects, unforgivable 🙂 Major changes: The c... Continue reading
  • starting to feel like a game!
    January 07, 2024 by air
    Over the Christmas break I got a bunch of time to work on this prototype shoot-em-up. New features: Enemies arranged in formation, SPACE INVADERS style. Numbered waves - when one is cleared we move to... Continue reading
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